The start of projects typically get a great deal of attention; the end is woefully overlooked. But sunsetting a project may have the greatest impact of all.
How do we help learners recognize the trade-offs in the choices they make? Not-so-random musings captured within the amplitudes of some theta waves.
Asking the right questions of student can begin building their agency more quickly. “Next step” questions, however, aren’t the right ones to be asking.
Beacons serve as indicators of where things are, or where to go. Using people as Beacons helps teams form, and get the support needed to finish their work.
A framework for designing learning experiences in maker-centered classrooms that promotes the creation of original ideas by students.
Identifying four components of a Scratch game – object, operation, obstacles, and outcome – in the planning phase pays big dividends in the creation phase.